Rack Em Up Sound Mod Killing Floor
Up next killing floor 2 but it is killing floor 1.
Rack em up sound mod killing floor. As a level 25 sharpshooter the only time i actually need to use rack em up is 6p hoe because i need all left skill to oneshot scrake. Some sc killing using the rack em up skill. However i still pick rack em up because the ding sound is so satisfying. Well this sound pack will replace all the weapons and extra sounds with the ones from killing floor 1 so for any fanatics that still play kf1 and still enjoying it you can now enjoy its sounds on kf2.
I suggest this because the. 1 51 9mm chip magnum kills. Killing floor is a cooperative survival horror first person shooter on pc xbox and ps4. Hey everyone again so today i bring you another sound mod but this one isn t a voice mod it s a sound pack.
Making rack em up for sharpshooter less inferior to tactical reload. A very awesome gameplay mod. Their skill choices let them focus on either being a team s hard hitters concentrating on the landing devastating shots in the head or on improved mobility and weapon handling that allows them to maintain sustained fire. These three variants make up the basic enemy of killing floor 2 with each of the three having a unique behavior associated with them.
Pls make a mod that applies the headshot sound of the rack em up skill the x5 headshot sound to every perk no matter what skills are being used so its a permanent effect. 0 22 de kills. To everybody who has some experience in modding. Zed time assassin.
All gunslingers specializes in single and dual pistols with an emphasis on mobility and headshots. Version 0 25 includes kill. 0 combo 5 7 combo. 2 53 bonus my fail.
Rack em up is an extremely useful skill for gunslingers that are consistent with their accuracy. Any headshots with perk weapons have a 5 chance to trigger zed time. It would be very helpful for big zed takedowns. During zed time your headshots with perk weapons will stun any zed.
This mod will probably someday evolve into a kf2 serverperks version. And the satisfying sound of a ruptured husk tank is just a bonus. Instead of the multiplier being on a timer like gunslinger why not keep the multiplier up until you miss a headshot. I guess that would be an easy thing to do for someone who knows how to mod this game.
Thank you in advance d d d edit. So what does that mean. Each consecutive headshot with a perk weapon increases damage 10 up to a maximum of 50. Devante pointed out that de seems to be easier.
The new scoreboard supports more than 6 players although the looks of it isn t exactly the same as standard kf scoreboard mainly because it is written in unrealscript rather then a flash gui.